- AF pCloud Library
- Community Oriented Cybernetic Systems
- EATSv5 WP Agent Plugin
SARL Architected Futures™ 2021-10-27 01:52
A central focus of Architected Futures since its inception has been a concern with how software, the central functional element of modern cybernetic systems, can be, or should be, organized in order to achieve utility for communities of stakeholders with concerns related to a unified, architected , collaborative vision, mission and practice. Cybernetics, per se, is not about software; but rather software, in the new millennium, is the fundamental mechanism by which we regulate our shared communications and interactivity. Software is the controlling process that drives the hardware that enables not just global commerce, but every aspect of modern human life. And we are well beyond the pont of no return with respect to automation (software) being critical to the continuing carrying potential for sustaining human life, on or beyond Planet Earth. And it isn’t going away. The design of the shape and form of software, and the regulation of how, where, when and for what purpose software is used, or made available, for humans to conduct their separate and joined activities is cornerstone to the success of future generations of humans to maintain and manage the world they will inherit, or to escape it.
There are many different definitions of Cybernetics and many individuals who have influenced the direction of Cybernetics. Cybernetics takes as its domain the discovery or design and application of principles of regulation and communication. Cybernetics treats ways of behaving and not things. Cybernetics does not ask “what is this thing?” but “what does it do?” and “what can it do?” However, questions may also be posed concerning “how it does what it does” which is reflected in higher orders of cybernetics. Because numerous systems in the living, technological and social world may be understood in this way, Cybernetics is a combination of many traditional disciplines. The concepts which Cyberneticians develop thus form a metadisciplinary language through which we may better understand and modify complex systems.
Since 2005 a number of different tools, each with distinctive attributes and capabilities, have been investigated as potential technical platforms on which, or within which, the core elements of the EATS framework could be constructed and maintained. Core mechanical requirements for the EATS framework are routine, and the same as every other information system.
- An ability to accept human user provided inputs as categorized data elements.
- An ability to store and maintain input data elements as unique elements with recognized value as information.
- An ability to reproduce and output the stored information for purposes of further utilization or analysis.
People have been using information systems for thousands of years using a wide variety of mechanisms to recording, process, store and transmit the involved information. Recording on Cuneiform tablets, Obelisks, milestones and stela were information systems in their time. Papyrus and bark scrolls, bound books and typewritten pages all were popular information systems; each better able to accomplish the task with greater ease, efficiency, and effectiveness. Each advance and systemic change in mechanics supporting the further democratization of information; and popularization of awareness and sharing of human knowledge around common concerns. Today, we employ computer information system with databases of unimaginable size to both capture and distribute information at lightspeed using fiberoptic techniques. But it’s the same fundamental process that happens.
Looking at a computerized information system can also be very fundamental, and very basic. It’s the layering of skins on the beast that makes things complicated and sometimes complex. The Wicked Problem in today’s cybernetic world is the same as it has always been: how to manage change. How do you find and maintain a form of stable tranquility inside a physical environment which is changing constantly and chaotically. A fundamental information system of any form can be defined as an architecture of four components:
- A manner or method to capture the information in discrete symbolic form.
- A process to perform necessary logistics of communication of the information into, and out of the system in a form appropriate to the human provider or requestor of the information.
- An object which can be faithfully trusted as a secure memory of the symbol set defining the information being communicated.
- A manner or method to present the information in a form appropriate to the its use.
The internal processing mechanics of the system, #2 above, is mechanically responsible for move #1 to #3 on input, and moving #3 to #4 when and as output is appropriate.
That’s a theoretical computerized information system that can more than theoretically be implemented with hardware. Every electronic computer system is implemented using a model that can be abstracted to those four components interacting as an operational system which can be functionally driven using electrical power. What guides it is software called an operating system. What makes it complex and the design issue a Wicked Problem is the environment in which any particular computerized information system is to work.
Software aka Cyber
What is this thing?
What does it do?
What can it do?
How does it do it?
Some of the community-oriented software systems which have had varying degrees of review as part of the Architected Futures narrative include the products defined below.
Principally a functional AIR information repository, could be maintained; and which could be used as a mechanism where communities of individuals could collaborate around the concepts defined and described in the repository.